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Channel: Computer Graphics Lab » OpenGL
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GPU Raycasting Tutorial

The famous Stanford dragon rendered using GPU raycasting. This post will try to explain how to implement a GPU based raycasting render, using open GL and Nvidia’s CG. This tutorial assumes some...

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Easy GPGPU program - OpenGL and CG

As part of the GPGPU course at the University of Aarhus in 2005 we developed a very simple set of base-classes for General Purpose Computation using the Graphics Processing Unit (GPGPU) through OpenGL,...

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Youtube videos; Cardiac Surgery Simulator

Click here to view the embedded video. Click here to view the embedded video.

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Smoke rendering software

Screenshot from the demo Here is a tech demo of our Cuda smoke visualizer software. The software demonstrates real-time interaction and visualization with a smoke data set. It is possible to adjust...

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Real-time volume rendering sandbox using GLSL

As part of an ongoing research project we decided to see how far we could push real-time volume rendering using only GLSL shaders. The video shown here demonstrates some of the supported features such...

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Procedural Rock Modeling

Modeling boulders and other detailed rock formations can be a challenging and time-consuming task for 3D artists. Funded by the Innovationsnetværket VISUEL VÆKST we have built a plugin for Maya which...

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