GPU Raycasting Tutorial
The famous Stanford dragon rendered using GPU raycasting. This post will try to explain how to implement a GPU based raycasting render, using open GL and Nvidia’s CG. This tutorial assumes some...
View ArticleEasy GPGPU program - OpenGL and CG
As part of the GPGPU course at the University of Aarhus in 2005 we developed a very simple set of base-classes for General Purpose Computation using the Graphics Processing Unit (GPGPU) through OpenGL,...
View ArticleYoutube videos; Cardiac Surgery Simulator
Click here to view the embedded video. Click here to view the embedded video.
View ArticleSmoke rendering software
Screenshot from the demo Here is a tech demo of our Cuda smoke visualizer software. The software demonstrates real-time interaction and visualization with a smoke data set. It is possible to adjust...
View ArticleReal-time volume rendering sandbox using GLSL
As part of an ongoing research project we decided to see how far we could push real-time volume rendering using only GLSL shaders. The video shown here demonstrates some of the supported features such...
View ArticleProcedural Rock Modeling
Modeling boulders and other detailed rock formations can be a challenging and time-consuming task for 3D artists. Funded by the Innovationsnetværket VISUEL VÆKST we have built a plugin for Maya which...
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